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I am an experienced Unity developer with 8 years of experience, specializing in gameplay mechanics and software architecture. Additionally, I have hands-on experience in tool development, multiplayer systems, and network programming. Apart from Unity, I also have experience in backend languages like Golang and Java.
Being a natural problem solver, I excel at identifying and resolving code issues, and engage in performance optimization to ensure game experiences. As a collaborative team player, I believe in effective collaboration and share my opinions with the team, in order to create better products.
If you’re interested in my experiences, feel free to contact me!